Development and storefront credits

Pawprint Studio signed the September 3 development letter and is credited as Aniimo’s developer. Storefronts use different publishing names; the entries below reproduce their own labels.

StoreDeveloper fieldPublisher field
SteamPawprint StudioPawprint Studio
Epic Games StorePawprint StudioPawprint Studio
PlayStation Store · USNot separately listedPAWPRINT INTERACTIVE ENTERTAINMENT PTE. LTD.
Aniimo on SteamAniimo on Epic Games StoreAniimo on PlayStation Store · US

Where FunPlus fits in

In GamesBeat’s interview with Chris Petrovic, FunPlus describes Aniimo as a major cross-platform project developed with partner Pawprint Studio. The report says the project was greenlit in 2022. This explains FunPlus’s involvement without replacing the developer and publisher labels on each store.

These sources do not establish a complete corporate ownership structure. Use the regional store’s own publishing credit for store-related questions.

GamesBeat · Chris Petrovic interview

Why do the names differ?

QuestionAnswer
Who develops Aniimo?Pawprint Studio identifies itself as the development team in its September 3 letter; Steam and Epic use that developer name.
Why does PlayStation show a longer name?The US store lists PAWPRINT INTERACTIVE ENTERTAINMENT PTE. LTD. as publisher. It does not separately list a developer field.
Does FunPlus’s involvement change the store credits?No. The interview describes its involvement; the storefront table above preserves each store’s own label.

Follow gameplay and development updates

Use official notices for availability and rule changes. The September 3 letter explains launch changes to training, Prismana encounters and Legendary catching; a company interview is not a substitute for current gameplay instructions.

A letter from the developers · Sep 3, 2026Official PC and console launch notice · September 16, 2026Beginner’s guidePrismana Flow rulesFind a companion

Sources